|
The Deal –
iPhone…iPhone…iPhone…and more iPhone news…
As the June 29th iPhone rollout date fast
approaches, we are doing our part in keeping our listeners and attendant Mac
Smackers totally up to date on the latest iPhone buzz and news.
First, and foremost, Apple Inc. CEO, Steve Jobs, announced
today during his keynote address at the Worldwide Developers Conference being
held in San Francisco,
that the iPhone will support third party applications built on Web 2.0
technologies. Since the iPhone was originally announced in January of this year,
third-party application compatibility was undeniably an issue of contention.
This announcement eases many of the fears voiced by developers, while keeping
the security of the iPhone intact.
While applications built using Web 2.0 technology like AJAX will run through the
device's Safari web browser, Jobs promised that they will look and behave
exactly like the applications built-in to the device. Because the applications
will actually be residing on the developer's web server, there will also be the
added advantage of not having to manually update them when a new version is
released.
Good news for developers, everywhere.
Updates to Apple’s OS X, iPhone app development and Safari for Windows may
be the most talked-about introductions from Steve Jobs’ WWDC keynote address,
but updates to Mac’s OS X Leopard Server include significant features
for podcasters.
According to Apple, Leopard Server is the most crucial improvement to the
server operating system since Mac OS X Server was launched. It introduces:
- wiki server
- making it easy to connect groups over a shared intranet;
- Podcast Producer
- a way to automatically produce and publish podcasts to iTunes or a blog;
- Spotlight Server
- to quickly find content stored on other servers; and
- iCal Server
- based on the CalDAV open standard that works with Leopard’s new iCal
application.
Podcast Producer is an end-to-end solution for encoding, publishing, and
distributing podcasts. Podcast Producer is designed to simplify the process of
recording content, encoding, and publishing podcasts for playback in iTunes and
on iPod, iPhone, and Apple TV.
The combination of Podcast Producer and Leopard’s Podcast Capture app create
a client-server system for publishing podcasts. The new podcasting features
look like they will be a powerful option for producing podcasts, especially for
organizations primarily targeting the iPod/iTunes platform.
The introduction of these new apps and improvements to Apple’s mobile
platform should go a long way toward boosting iPhone sales, a strategy the
company is certainly counting on without a doubt.
The Flop - Web Video Makes Giant Leap with
Content Delivery Firm's IPO
Limelight Networks' well-received public offering has put a spotlight on a
fast-growing sector of the Internet called content delivery networks (CDN).
The Tempe, Arizona-based network began selling shares in it’s new IPO this
past Friday at $15 and topped 24 before settling back to finish the day at
22.18, up 48%. Goldman Sachs and Morgan Stanley initially planned to sell shares
at $10 to $12.
"There's a big appetite for IPOs, and underlying that is a big appetite
for growth stocks," said Rob Sanderson, analyst at American Technology
Research.
It was a bit bumpier ride on Monday: The stock fell nearly 9% to close at
20.25, then rose nearly 3% in after-hours trading.
The buzz has helped lift shares of other CDN companies like Akamai,
VeriSign, Internap Network Services, and Level 3 Communications.
Limelight is seen as a growth stock -- as many tech stocks were before the
dot-com collapse of 2000 -- thanks to a surge in video streams on the Web.
Sales have grown at triple-digit rates.
All this activity in the CDN space can be attributed to the YouTube effect.
According to research firm eMarketer, more than 60% of Internet users watch
videos online and about 80% are expected to do so by the end of 2010. In
addition to an explosion in video-sharing sites such as Google-owned YouTube, Hollywood studios and TV networks are pushing content
onto the Web at a dizzying pace.
Streaming video is the Internet's Achilles heel. Web video is growing at a
25% compound annual rate and on track to continue at that rate through 2010,
said Phil Kaplan, chief strategy officer at Internap.
Video streams, which contain much more information than most Web pages and
e-mail, can absolutely overwhelm networks. That's where content delivery
networks come in.
CDNs are primed for speed, providing a high-quality experience for video,
music, games, software and social networks such as MySpace.
As Limelight's IPO prospectus puts it, when data packets traversing the Web
are dropped or delayed during the delivery of rich media content, users notice.
The congestions cause songs to skip, videos to freeze and downloads to slow.
On the Web, businesses want 100% content delivery all the time, said Jim
DeBlasio, Internap's chief executive. "Ninety-five percent won't cut
it," he said.
In response, businesses with a heavy Web presence have invested heavily to
build their own infrastructure of servers, storage and network components.
Increasingly, though, they are turning that work over to CDNs.
"The content explosion is getting bigger and requires innovative
solutions to deliver that cost effectively," said Erik Klinker, chief
technology offer at BitTorrent, which created the namesake file-sharing
standard.
Limelight's public offering is a "tremendous validation" of CDN
providers, which are working to lower the cost and boost the quality of content
delivery, Klinker said.
"The distribution costs are really constraining some innovative
business models," he said.
Limelight's IPO has raised $240 million thus far, and will net the company some
$170 million. It plans to use the money to fund capital spending and pay off
$24 million in debt. Limelight has about 800 customers, including MSNBC,
Viacom, ABC, MySpace, Facebook, Sony, and Microsoft.
The Turn – Sony Gaming Phone Not Ready But
They File Patent Anyway
Sony
Ericsson has filed a U.S.
patent application for a mobile device with video game features, but said on
Monday it is not actually ready to launch a phone based on its PlayStation
Portable (PSP) video game brand.
Sony Ericsson, a venture of Sony Corp. and Ericsson, filed a patent
application dated May 31 of this year with the U.S. Patent & Trademark
Office related to a mobile device with gaming features and functionality that
was originally developed by Japanese employees.
The fourth-biggest cell phone maker did not rule out the development of a
device combining its phone technology with Sony's portable video game
technology, but said it was not ready to announce any products.
"We're continually evaluating other propositions but they have to be
credible propositions. We're not interested in sticking parts on phones that
destroy the brand equity that's been built up by Sony," Sony Ericsson
spokeswoman Merran Wrigley said by phone on Monday.
The comments came after newspaper and blog reports speculating that Sony
Ericsson would launch a phone based on Sony's popular PSP handheld gaming
device.
Patent drawings released from last year show a device that looks something
very much like a PSP (or PlayStation Portable device) retooled to work as a
mobile phone. The screen on the candy bar style phone can flip 90 degrees
to make it look more like a slim PDA. Or, the phone can be turned horizontally
to have a landscape mode screen orientation and a control set much like a
handheld gaming device
Sony Ericsson has succeeded in selling music phones and camera phones that
capitalize on its well-known Walkman music player brand and its Cyber-Shot
digital camera brand. But this could potentially be a very risky move for Sony.
This is a company that's already facing setbacks from a rocky start with the
PS3. Not to mention that Nokia lost millions of dollars on its ambitious
N-Gage gaming phone project.
A similar handset from Samsung never even made it to the states, in spite of
ambitious plans to do so. The mobile gaming market as a whole is also
still struggling to achieve universal standards, with different programming
languages and unclear system specifications causing confusion for consumers.
However, Ms. Wrigley said the company did not release these products until
it was at a point where it felt customers did not have to compromise on either
the phone or the media capability.
There has been no word, of late, from Sony's gaming division about a new
PSP, much less one with a phone built in, a U.S. spokesman for Sony Computer
Entertainment told Reuters. Sony has made improvements to the PSP, which made
its debut in December 2004, using software, or "firmware," upgrades.
Sony Ericsson plans to unveil products featuring music and imaging
capabilities rather than gaming features at an event scheduled to take place in
Berlin on
June 14, Ms. Wrigley said.
The announcement comes two weeks before Apple Inc. launches sales of its
widely anticipated music-playing iPhone in the United States on June 29.
Yep…sounds right. The iPhone buzz is clearly worrying the slew of competitors
who stand to lose hundreds of thousands, if not millions, of customer to Apple’s
marketing onslaught of it’s hottest product rollout since the iPod.
Stay tuned…it’s going to be a hot, restless summer in the tech biz.
The River – YouTube to Test Video ID
Tech with Disney and Time Warner
Alright, kiddies, how about some tech news NOT related to the iPhone.
The 999 pound gorilla in the video services space, YouTube, will soon test a
new video identification technology in conjunction with two of the world's
largest media companies, Walt Disney Co
and Time Warner Inc.
The technology, developed by engineers at YouTube-owner Google Inc., will
aid content owners such as movie and TV studios in identifying videos uploaded
to the site without the copyright owner's permission. This from YouTube’s
legal, marketing and strategy executives from an interview done on Monday.
The so-called video fingerprinting tools will be available for testing in
about a month, a YouTube executive said.
YouTube has come under fiery scrutiny from some traditional media companies,
who say the giant video service has dragged its heels in offering reliable ways
to identify video clips uploaded by regular users without permission.
MTV Networks-owner Viacom Inc. sued Google and YouTube for over $1 billion
in March, charging the company with "massive intentional copyright
infringement" after demanding the removal of clips of its popular shows
"Colbert Report" and "Daily Show," hosted by comedian Jon
Stewart.
Originally, YouTube said last year such tools would be made available to
test by the end of 2006. But executives have stepped back from that
pronouncement, now saying the reliable identification of content was a complex
task that required it to develop its own technology tools.
Chris Maxcy, YouTube partner development director, said other media
companies planned to test the technology, but he declined to name the other
parties. "There are a couple. There are more that we can't talk about
right now," Maxcy said.
YouTube has also been testing technology to help identify the audio tracks
of video clips with major record labels using technology provided by privately
held Audible Magic as early as the first two months of 2007, the company said.
These tools will be made available to all content owners later this year,
YouTube executives said on Monday.
"It's typically not something we talk about," Maxcy said, adding,
however: "We wanted to clear the air."
Well, that’s the lay of the cards for Monday, June 11th.
We’ll be back tomorrow with another show. Until then, have a great tech day!
Daniel Martinez is a published writer and the Chief Editor of Phonecasting Global News.
|